forked from byterazor/EventManager
ADD: Adds class comments for Event, Manager and Participant.
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@ -22,7 +22,13 @@
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/// Eventtype to notify all participants that a shutdown is immanent
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/// Eventtype to notify all participants that a shutdown is immanent
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const static std::uint32_t EVENT_TYPE_SHUTDOWN = 0;
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const static std::uint32_t EVENT_TYPE_SHUTDOWN = 0;
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/**
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* @class Event
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* @brief An Event is the element in the system that triggers actions from participants
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*
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* Derive own events from this class to sned e.g. also a payload to subscribing
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* participants.
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*/
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class Event
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class Event
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{
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{
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private:
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private:
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@ -45,17 +51,17 @@
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/**
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/**
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* @brief constructor for creating a simple event
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* @brief constructor for creating a simple event
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*
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*
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* @param type - what kinf of event is this
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* @param type - what kind of event is this
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*/
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*/
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Event(std::uint32_t type);
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Event(std::uint32_t type);
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/**
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/**
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* @brief Constructor to create a response Event
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* @brief Constructor to create a response event
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*/
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*/
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Event(std::uint32_t type, const EventManager::Event &event);
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Event(std::uint32_t type, const EventManager::Event &event);
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/**
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/**
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* @brief Constructor to create a response Event
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* @brief Constructor to create a response event
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*/
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*/
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Event(std::uint32_t type, const std::shared_ptr<EventManager::Event> event);
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Event(std::uint32_t type, const std::shared_ptr<EventManager::Event> event);
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@ -28,6 +28,23 @@
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// forward declaration of EventManager::Participant
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// forward declaration of EventManager::Participant
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class Participant;
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class Participant;
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/**
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* @class Manager
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*
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* If you use the manager it has to be a shared pointer. Otherwise you will
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* get a mem error.
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*
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* To add participants to the manager call class function connect.
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* Calling start method will start the manager.
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*
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* Depending on your concept you can first connect all participants to
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* the manager and then start it. Or you can start in first and then
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* connect the participants. In the first example all participant will
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* be started at the same time (when calling start from the manager.)
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* In the second example they will be started when they are connected.
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* That means if you have one starting event that all participants need
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* to receive you would choose example 1.
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*/
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class Manager : public std::enable_shared_from_this<Manager>
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class Manager : public std::enable_shared_from_this<Manager>
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{
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{
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/// the thread the event manager is transmitting events in
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/// the thread the event manager is transmitting events in
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@ -66,7 +83,7 @@
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/// list of all plugins requiring scheduling
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/// list of all plugins requiring scheduling
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std::list<std::shared_ptr<EventManager::Participant>> schedulingParticipants_;
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std::list<std::shared_ptr<EventManager::Participant>> schedulingParticipants_;
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/// mutex to protect schedulingPlugins_
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/// mutex to protect list schedulingParticipants_
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std::mutex mutexSchedulingParticipants_;
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std::mutex mutexSchedulingParticipants_;
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/// list of all participants connected
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/// list of all participants connected
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@ -152,7 +169,7 @@
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/**
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/**
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* @brief The constructor for the event manager
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* @brief The constructor for the event manager
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*
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*
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* Just initializes all attributes to its starting value
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* Just initializes all attributes to their starting values
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*/
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*/
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Manager() : mainThread_(nullptr), isMainThreadRunning_(false),
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Manager() : mainThread_(nullptr), isMainThreadRunning_(false),
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stopMainThread_(false), schedulingThread_(nullptr),
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stopMainThread_(false), schedulingThread_(nullptr),
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@ -161,6 +178,7 @@
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~Manager();
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~Manager();
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/**
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/**
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* @brief start the event manager
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* @brief start the event manager
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*/
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*/
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@ -27,6 +27,9 @@
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/**
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/**
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* @brief The entity participating in the event system.
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* @brief The entity participating in the event system.
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*
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* If you want the participant to be scheduled from the manager call
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* _enableScheduling class function.
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*/
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*/
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class Participant : public std::enable_shared_from_this<Participant>
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class Participant : public std::enable_shared_from_this<Participant>
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{
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{
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