karma: be a bit more conservative
require at least -2 karma before smiting also, add +1 karma to senders with karma_history > 10
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@ -98,7 +98,7 @@ Karma reduces the resources wasted by naughty mailers. When used with
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I<reject connect>, naughty senders are disconnected in about 0.1 seconds.
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I<reject connect>, naughty senders are disconnected in about 0.1 seconds.
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The biggest gains to be had are by having heavy plugins (spamassassin, dspam,
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The biggest gains to be had are by having heavy plugins (spamassassin, dspam,
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virus filters) set the B<karma> transaction note (see KARMA) when they encounter
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virus filters) set the B<karma> connection note (see KARMA) when they encounter
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naughty senders. Reasons to send servers to the penalty box could include
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naughty senders. Reasons to send servers to the penalty box could include
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sending a virus, early talking, or sending messages with a very high spam
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sending a virus, early talking, or sending messages with a very high spam
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score.
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score.
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@ -110,10 +110,9 @@ run before B<karma> for that to work.
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=head1 KARMA
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=head1 KARMA
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No attempt is made by this plugin to determine what karma is. It is up to
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No attempt is made by this plugin to determine karma. It is up to other
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other plugins to make that determination and communicate it to this plugin by
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plugins to reward well behaved senders with positive karma and smite poorly
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incrementing or decrementing the transaction note B<karma>. Raise it for good
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behaved senders with negative karma. See B<USING KARMA IN OTHER PLUGINS>
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karma and lower it for bad karma. See B<USING KARMA IN OTHER PLUGINS>.
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After the connection ends, B<karma> will record the result. Mail servers whose
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After the connection ends, B<karma> will record the result. Mail servers whose
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naughty connections exceed nice ones are sent to the penalty box. Servers in
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naughty connections exceed nice ones are sent to the penalty box. Servers in
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@ -141,11 +140,11 @@ the time if we are careful to also set positive karma.
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Karma maintains a history for each IP. When a senders history has decreased
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Karma maintains a history for each IP. When a senders history has decreased
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below -5 and they have never sent a good message, they get a karma bonus.
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below -5 and they have never sent a good message, they get a karma bonus.
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The bonus tacks on an extra day of blocking for every naughty message they
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The bonus tacks on an extra day of blocking for every naughty message they
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sent us.
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send.
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Example: an unknown sender delivers a spam. They get a one day penalty_box.
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Example: an unknown sender delivers a spam. They get a one day penalty_box.
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After 5 days, 5 spams, 5 penalties, and 0 nice messages, they get a six day
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After 5 days, 5 spams, 5 penalties, and 0 nice messages, they get a six day
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penalty. The next offence gets a 7 day penalty, and so on.
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penalty. The next offense gets a 7 day penalty, and so on.
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=head1 USING KARMA
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=head1 USING KARMA
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@ -164,7 +163,7 @@ ident plugins.
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88798 cleaning up after 89011
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88798 cleaning up after 89011
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Unlike RBLs, B<karma> only penalizes IPs that have sent us spam, and only when
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Unlike RBLs, B<karma> only penalizes IPs that have sent us spam, and only when
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those senders haven't sent us any ham. As such, it's much safer to use.
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those senders have sent us more spam than ham.
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=head1 USING KARMA IN OTHER PLUGINS
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=head1 USING KARMA IN OTHER PLUGINS
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@ -196,8 +195,8 @@ seems to be a very big win.
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=head1 DATABASE
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=head1 DATABASE
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Connection summaries are stored in a database. The database key is the int
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Connection summaries are stored in a database. The database key is the integer
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form of the remote IP. The value is a : delimited list containing a penalty
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value of the remote IP. The DB value is a : delimited list containing a penalty
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box start time (if the server is/was on timeout) and the count of naughty,
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box start time (if the server is/was on timeout) and the count of naughty,
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nice, and total connections. The database can be listed and searched with the
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nice, and total connections. The database can be listed and searched with the
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karma_tool script.
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karma_tool script.
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@ -264,7 +263,7 @@ sub hook_pre_connection {
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};
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};
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if ( ! $tied->{$key} ) {
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if ( ! $tied->{$key} ) {
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$self->log(LOGINFO, "pass, no record");
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$self->log(LOGDEBUG, "pass, no record");
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return $self->cleanup_and_return($tied, $lock );
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return $self->cleanup_and_return($tied, $lock );
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};
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};
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@ -332,28 +331,33 @@ sub disconnect_handler {
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my ($penalty_start_ts, $naughty, $nice, $connects) = $self->parse_value( $tied->{$key} );
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my ($penalty_start_ts, $naughty, $nice, $connects) = $self->parse_value( $tied->{$key} );
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my $history = ($nice || 0) - $naughty;
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my $history = ($nice || 0) - $naughty;
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my $log_mess = '';
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if ( $karma < 0 ) {
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if ( $karma < -1 ) { # they achieved at least 2 strikes
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$history--;
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$history--;
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my $negative_limit = 0 - $self->{_args}{negative};
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my $negative_limit = 0 - $self->{_args}{negative};
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if ( $history <= $negative_limit ) {
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if ( $history <= $negative_limit ) {
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if ( $nice == 0 && $history < -5 ) {
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if ( $nice == 0 && $history < -5 ) {
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$self->log(LOGINFO, "penalty box bonus!");
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$log_mess = ", penalty box bonus!";
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$penalty_start_ts = sprintf "%s", time + abs($history) * 86400;
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$penalty_start_ts = sprintf "%s", time + abs($history) * 86400;
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}
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}
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else {
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else {
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$penalty_start_ts = sprintf "%s", time;
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$penalty_start_ts = sprintf "%s", time;
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};
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};
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$self->log(LOGINFO, "negative, sent to penalty box (k: $karma, h: $history)");
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$log_mess = "negative, sent to penalty box" . $log_mess;
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}
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}
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else {
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else {
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$self->log(LOGINFO, "negative (k: $karma, h: $history)");
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$log_mess = "negative";
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};
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};
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}
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}
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elsif ($karma > 1) {
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elsif ($karma > 1) {
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$nice++;
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$nice++;
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$self->log(LOGINFO, "positive (k: $karma, h: $history)");
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$log_mess = "positive";
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}
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}
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else {
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$log_mess = "neutral";
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}
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$self->log(LOGINFO, $log_mess . ", (msg: $karma, his: $history)" );
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$tied->{$key} = join(':', $penalty_start_ts, $naughty, $nice, ++$connects);
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$tied->{$key} = join(':', $penalty_start_ts, $naughty, $nice, ++$connects);
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return $self->cleanup_and_return($tied, $lock );
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return $self->cleanup_and_return($tied, $lock );
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@ -379,6 +383,7 @@ sub calc_karma {
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my $karma = ( $nice || 0 ) - ( $naughty || 0 );
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my $karma = ( $nice || 0 ) - ( $naughty || 0 );
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$self->connection->notes('karma_history', $karma );
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$self->connection->notes('karma_history', $karma );
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$self->adjust_karma( 1 ) if $karma > 10;
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return $karma;
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return $karma;
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};
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};
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